Mario Karting

Mario Kart 64 Royal Raceway Staff Ghost Guide

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This page will detail and explain how to beat the staff ghost on Royal Raceway in Mario Kart 64. 1. After Lakitu does the countdown, do a rocket start or boost. On the first left turn, slide and do a mini turbo. Go straight after the turn and mini turbo on the second left turn. 2. After making the second turn, look to the right and you will see a wall. After the wall ends, mini turbo over the grass, staying on the inside of the turn, on the right side. 3. This next part is really tricky, but it’s worth it since it saves a ton of time. After making the previous turn, drive back onto the road, turn left, hop and jump into the water while hitting the wall on the opposite side (aim for the dark spot on the right most side of the wall). Look at the image below if you need help. 4. Once you are brought to the ramp, align yourself to safely land on the other side. After landing, drive and slide/mini turbo on the next left turn, then slide on the next right turn. 5. On the next left turn, slide halfway through the turn, then turn right into the grass and use a mushroom. Go straight and left while avoiding trees to go to the next part of the course or road. 6. When you are back on the road, use a power slide or mini turbo on the final left turn. Repeat all steps for laps 2 and 3. You may watch a video of the course down below beginning at 22:45.

Mario Kart 64 Mario Raceway Staff Ghost Guide

Mario-Raceway

This page will describe and explain how to defeat the staff ghost in Mario Kart 64’s Mario Raceway. 1. When the race starts, use a rocket start/boost and start a power slide into the grass on the right and back onto the road. After returning to the road, do a slide and mini turbo on the upcoming right turn. 2. After the right turn, slide onto the left turn and drive straight to an optional shortcut. 3. Optional: This next shortcut is really hard to do and will take some practice. On this course, you can jump over the approaching brick wall on the right side and save some time. When you get close to the top of the hill on the road, turn to the right, use one of your mushrooms, and hop at a right angle to jump over the wall to another part of the track. If you master this, you can do this on all three laps. 4. If you choose not to take the above shortcut, power slide on the upcoming left turn instead and go straight. Once you reach the giant mushroom, you can cut in between the wall and the mushroom in the grass. Watch out for the plants on the road. 4. If you choose not to take the above shortcut, power slide on the upcoming left turn instead and go straight. Once you reach the giant mushroom, you can cut in between the wall and the mushroom in the grass. Watch out for the plants on the road. 6. After going through the pipe, slide, and mini turbo on the last right turn. Repeat all steps for laps 2 and 3. You may watch a video of the course down below beginning at 15:54.

Mario Kart 64 Luigi Raceway Staff Ghost Guide

Luigi-Raceway

This page will detail and explain how to beat the staff ghost on Luigi Raceway in Mario Kart 64. 1. When starting the race, use a rocket start or boost and start a power slide on the first left turn. Get as many mini turbos as you can without going off the course until you get to the tunnel. 2. As you go into and come out of the tunnel, you can slide and get two mini turbos. You can get one mini turbo while going into the tunnel and one while coming out of it. 3. When exiting the tunnel and reaching the left turn, cut into the sand or grass, start a slide or mini turbo, and use all of your mushrooms around the inside of the turn (one at a time). Once you use your last mushroom, go back onto the road and start the next lap. 4. On laps 2 and 3, repeat steps 1 and 2 and instead of cutting into the grass when you exit the tunnel, slide around the left turn on the road while getting as many mini turbos as you can. You may watch a video of the course down below beginning at 00:00

Summary – Mario Kart 64

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Mario Kart 64 is the second game in the Mario Kart series, in which you get a total of eight characters that you can choose to play on a couple of racetracks that are different in size and shape. While competing in the race, players can obtain various items from unique-looking boxes that will grant them powers such as shell shooting and a variety of other fun abilities. Shells and Bananas enable the players to attack the other characters, making them slow down. Mushrooms will give the player a boost in their jumping and speed abilities, allowing them to move faster. In Mario Kart 64, you can carry more than one item, as opposed to the previous Super Mario Kart. Controls​ L – Set background music to off, half or onR – Hop or slideStart – Pause the gameZ – Use itemsB – BrakeA – AccelerateC Up – Change cameraC Left – Not usedC Right – Change game screenC Down – Use items ( Same as Z)Control Stick – Steering Mario Kart 64 Items​ Mushroom: Grants the kart user a small speed boost.Triple Mushroom: Grants the kart user three speed boosts.Super Mushroom: Grants the kart user an infinite amount of speed boosts for a short time.Banana Peel: It makes a kart spin around and come to a brief halt.Banana Bunch: It summons 5 Banana Peels behind a racer, making them harder to avoid. It has the same effects as a regular Banana Peel.Green Shell: A Green Shell works like a missile, it will spin and stop any kart that it hits.Triple Green Shell: It forms a protective barrier of three Green Shells around the kart user. The shells can be thrown like a regular Green Shell, or used as a shield to protect against an opponent’s items.Red Shell: A Red Shell works in the same way as a Green Shell, but it will home in on an opponent kart and chase them down until they are hit.Triple Red Shell: It forms a protective barrier of three Red Shells around the kart user. The shells can be thrown like a regular Red Shell, or used as a shield to protect against an opponent’s items.Spiny Shell: This shell hones in on the kart in first place and targets it in particular.Super Star: The Star makes the user’s kart completely invulnerable to all damage, while also providing a small speed boost.Thunder Bolt: This item shrinks all the racers except for its user. It will make the other racers vulnerable to getting run over.Boo: It spawns a ghost that turns the user invisible and invulnerable to all damage for a short period of time. It also steals an opponent’s item.Fake Item: Looks similar to a regular item crate. Any kart that runs into it will be launched and brought to a halt. Mario Kart 64 Courses & Cups​ 1. Mushroom Cup​ Luigi Raceway Moo Moo Farm Koopa Troopa Beach Kalimari Desert 2. Flower Cup​ Toad’s Turnpike Frappe Snowland Choco Mountain Mario Raceway 3. Star Cup​ Wario Stadium Sherbet Land Royal Raceway Bowser’s Castle 4. Special Cup​ DK’s Jungle Parkway Yoshi Valley Banshee Boardwalk Rainbow Road 5. Battle Courses​ Big Donut Block Fort Double Deck Skyscraper Mario Kart 64 Characters​ Mario Kart 64 has the following playable characters/drivers: MarioLuigiPeachToadYoshiWarioBowserDonkey Kong Mario Kart 64 Unlockables​ Extra Mode Extra mode mirrors all courses, meaning the right turns become left and vice versa. This mode can be unlocked by finishing all cups in the first position. Alternate Screen The first alternate title screen includes Yoshi, Donkey Kong, Peach, and Luigi holding a green shell. Mario appears on Kalimari Desert in the second alternate title screen. These can also be unlocked by finishing all cups in first position. Mario Kart 64 Tips​ Use Fake Item Boxes Cautionally Fake item boxes are very useful. However, you’ll have to use them wisely too. They look a little different from the original boxes, and if you put them in obvious locations, no one is going to get into your trap. You should put the fake boxes in the right place, where you can find other boxes. Don’t Spin Out After Getting Hit with a Banana Whenever you get hit by a banana, don’t panic. You must use the right movements. After getting hit with a banana, you should immediately use the brakes for a moment so you won’t spin. Starting Boost or Rocket Start To get a boost at the beginning of the race, press the acceleration button when the lights turn blue.